[dev1024] Job Adjustments

[dev1024] Job Adjustments.

The forthcoming version update will feature the following job-related adjustments and refinements:

New Job Abilities

  • White Mage
    • Sacrosanctity (Lv. 95)
      Enhances magic defense for party members within area of effect.
  • Black Mage
    • Manawell (Lv. 95)
      Eliminates the cost of the next magic spell the target casts.
  • Red Mage
    • Spontaneity (Lv. 95)
      Reduces casting time for the next magic spell the target casts.
  • Thief
    • Bully (Lv. 93)
      Intimidates target.
  • Paladin
    • Palisade (Lv. 95)
      Increases chance of blocking with shield, and eliminates enmity loss.
  • Dark Knight
    • Scarlet Delirium (Lv. 95)
      Channels damage taken into enhanced attack and magic attack.
  • Beastmaster
    • Run Wild (Lv. 93)
      Your familiar will gain heightened powers, but will disappear when the effect expires.
  • Bard
    • Marcato (Lv. 93)
      Enhances the effect of your next song.
  • Ranger
    • Decoy Shot (Lv. 95)
      Diverts enmity when launching a ranged attack from behind a party member.
  • Samurai
    • Hagakure (Lv. 95)
      Grants “Save TP” effect and a TP bonus to your next weapon skill.
  • Ninja
    • Issekigan (Lv. 95)
      Increases chance of parrying, and gives an enmity bonus upon a successful parry attempt.
  • Dragoon
    • Steady Wing (Lv. 95)
      Creates a barrier that temporarily absorbs a certain amount of damage dealt to your wyvern.
  • Summoner
    • Carbuncle: Soothing Ruby (Lv. 94)
      Removes multiple status ailments from party members within area of effect.
    • Ramuh: Shock Squall (Lv. 92)
      Temporarily prevents all enemies within area of effect from acting.
  • Blue Mage
    • Unbridled Knowledge (Lv. 95)
      Allows access to additional blue magic spells.
  • Corsair
    • Miser’s Roll (Lv. 92)
      Grants “Conserve TP” effect to party members within area of effect. Lucky Number: 5. Unlucky Number: 7.
    • Companion’s Roll (Lv. 95)
      Grants “Regain” and “Regen” effects to pets of party members within area of effect. Lucky Number: 2. Unlucky Number: 10.
  • Puppetmaster
    • Cooldown (Lv. 95)
      Reduces the strain on your automaton.
  • Dancer
    • Ternary Flourish (Lv. 93)
      Allows you to deliver a threefold attack. Requires at least three finishing moves.

Job Ability and Job Trait Refinements

  • Blue Mage
    • Five additional blue magic points will be granted upon reaching Lv. 91.
  • Scholar
    • The effect duration of Tabula Rasa will be increased from 30 to 90 seconds.

Pet-related Additions and Adjustments

  • Beastmaster
    • New familiars will be introduced.
  • Dragoon
    • The amount of damage wyverns take will be reduced.
  • Puppetmaster
    • Automatons will gain the job trait Subtle Blow.

Additional Spells

  • White Magic
    • Holy II (WHM Lv. 95)
      Deals light elemental damage to an enemy. Afflatus Solace: Increases spell potency based on the amount of HP you restore.
    • Curaga V (WHM Lv. 95)
      Restores HP of all party members within area of effect.
    • Boost-STR (WHM Lv. 93)
      Enhances Strength for party members within area of effect.
    • Gain-STR (RDM Lv. 93)
      Enhances Strength.
    • Temper (RDM Lv. 95)
      Grants the ability to occasionally attack twice.
    • Embrava (SCH Lv. 5: Tabula Rasa must be in effect)
      Consumes 30% of your maximum MP. Gradually restores target party member’s HP and TP and increases attack speed.
  • Black Magic
    • Thunder V (BLM Lv. 92)
      Deals lightning damage to an enemy.
    • Blizzaja (BLM Lv. 93)
      Deals ice damage to enemies within area of effect. Successive use enhances spell potency.
    • Absorb-Attri (DRK Lv. 91)
      Steals an enemy’s beneficial status effects.
    • Breakga (BLM Lv. 95)
      Petrifies enemies within area of effect, preventing them from acting.
    • Comet (BLM Lv. 94)
      Deals dark damage to an enemy. Successive use enhances spell potency.
    • Kaustra (SCH Lv. 5: Tabula Rasa must be in effect)
      Consumes 30% of your maximum MP. Deals dark damage to an enemy.
  • Songs
    • Horde Lullaby II (BRD Lv. 95)
      Puts enemies within area of effect to sleep.
    • Pining Nocturne (BRD Lv. 92)
      Decreases an enemy’s magic accuracy and increases its spellcasting time.
    • Ice Carol II (BRD Lv. 93)
      Increases resistance against ice and sometimes nullifies ice damage for party members within area of effect.
  • Ninjutsu
    • Kakka: Ichi (NIN Lv. 93)
      Uses the ninja tool, “ryuno.” Increases your TP gain.

Existing Spells Made Available to New Jobs

  • White Magic
    • Raise II (RDM Lv. 95)
    • Raise III (SCH Lv. 92)
    • Reraise III (SCH +v. 92)
    • Addle (WHM Lv. 93)
  • Black Magic
    • Blizzard III (DRK Lv. 92)
    • Thunder IV (RDM Lv. 92)
    • Fire V (SCH Lv. 91)
    • Blizzard V (SCH Lv. 95)
    • Break (DRK Lv. 95)

Additional learnable blue magic spells will be added.

*The above content is still under development is subject to change before the official release.

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Categories: ffxi, game mechanics, updates

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